In the discussions of the future of real-time communications such as the Metaverse - where people effectively live, work and socialise in a virtual space - bandwidth is one thing. But if it takes the avatar we’re engaging with several seconds to respond then the life we want in the metaverse is suddenly annoying and inhospitable.
If we are already frustrated to have delay when streaming live sports or gaming online, this will only be amplified trying to engage with others in a virtual world.
Latency, in short, becomes as critical as air for the metaverse.
SYNCSTAGE, THE REAL-TIME AUDIO INFRASTRUCTURE FOR THE METAVERSE
Design from the ground up to deliver consistent ultra-low latency for your customers, minimising jitter (spiking) and maximising speed, we deliver the smoothest communication experience between your performers, using 5G technology.
Designed for the demands of telecom networks, we have built SyncStage to be enterprise ready.
Designed to handle the demands of thousands of concurrent sessions, we can scale to over a billion avatars.
SyncStage’s SDK integrates directly into Unity, iOS and Android, to integrate into the virtual worlds you are creating.
B2B Wholesale Subscription Model ($US)
|Monthly Subscription per user||$18.00||$33.00||$58.00|
|Cost per minute||$0.015||$0.0138||$0.0097|
|SyncStage (Hours pm per user)||20||40||100|
|# of Users in a Synchronised Group||5||7||> 7|
|SyncStore (Hours Per month per user)||10||20||50|
|SyncStore incremental Hourly Cost Per Month||$1.50||$1.25||$1|